

"Original" is where initially extracted files archives go, "Ported" is where modified files (to accomodate with Sonic Generations)Īre stored, and "GIA" is where stage's GIA and terrains is stored (I mean Stage.pfd and Stage-Add.pfd).
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Then, create 3 new folders inside your folder, naming "Original", "Ported" and "GIA". For porting Apotos Day Town, these files from Sonic Unleashed iso are required, and you can copy directly from your extracted Unleashed files: You got all the tools? Great!! Let's begin! I will port Apotos Day Town for example.įirst, use XBOX360 ISO Extract to extract your Sonic Unleashed iso to your specified location.Ĭreate a folder with whatever name. Once you have downloaded, open it, go to "Repository Browser" and paste the following code. Notepad++ (not required, but neccessary because it can read more formats than Notepad by Microsoft). Multi File Renamer (optional, but recommended) SonicGLVL 0.5.7 SVN (for repacking high quality GIA, a.k.a "Stage-Add.pfd", optional of course) It won't be the most polished like Unleashed Project or Adventure Packs, but it should give you basic insight of how Sonic Unleashed stages look like in Sonic Generations. Hello people!! In the first part of "Sonic Unleashed Porting Tutorials" series, I am going to teach you how to make a basic stage port from Sonic Unleashed to Sonic Generations.
